Lawks, dearie! This is the Witches' Guild. Full of wette hennes and crones galore. Fly across the Disc to distant lands, summon some bees to take the sting out of someone, brew up a concoction to cure the common cold or reverse the effects of poison. Only women can be witches - It's the only guild with a gender requirement these days. Headed by Esmerelda (Granny) Weatherwax, the guild has no shortage of the occult and weird (especially the weird). There are branches of the guild all over the Disc, except in
Klatch, where there is too much sand to grow herbs properly, and
Genua. The main cottage is obviously in
Bad Ass with Granny.
Locations of the Branches
Primaries
- magic.spells.offensive
- magic.spells.defensive
- magic.spells.misc
- magic.spells.special
- magic.methods.mental.channeling
- magic.methods.mental.charming
- magic.methods.mental.cursing
- magic.methods.physical.brewing
- magic.methods.physical.chanting
- magic.methods.physical.dancing
- magic.items.held.broom
- magic.items.worn.amulet
- magic.items.worn.ring
- magic.items.talisman
- magic.points
Abilities
The Witches' Guild has primaries from the magic skill tree. Their spells and commands are all formed around headology, a branch of magic that involves making people think Stuff, and can be learnt from the various NPC witches that run the guild.
Spells
All of the spells offered to the Witches' Guild can only be performed by a member of the guild, although the effects of certain spells can be imbued into magic crystals and given to non-Witches.
Commands
Witches have a variety of commands aimed at helping people or just for fun (as in harassing groupmates or making people blush).
Extra Bits